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charles
2 months ago
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I have been deeply interested in art and technology since I was a child. I remember when I first encountered 3D modeling software, I was fascinated by the sense of being able to create and manipulate objects in the virtual world. From then on, I made up my mind to become a 3D modeler.

I majored in digital media art in college and studied various 3D modeling software and techniques in depth, such as Maya, Blender, ZBrush, etc. Through continuous practice and project practice, I gradually mastered the complete process from model design, material mapping, to rendering output
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You are welcome to exchange and share your knowledge and experience about 3D modeling with me, so that we can explore and create together in this virtual and real world
charles
@quirico - 2 months ago
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Hello, everyone! As a 3D modeler, I am often asked how to learn 3D modeling from scratch. Today, I will provide beginners with a detailed basic teaching article to help you embark on the creative journey of 3D modeling. Whether you're interested in game development, animation, or virtual reality, this article will give you a solid starting point.
1. Understand the basic concepts of 3D modeling
What is 3D modeling?
3D modeling refers to the process of creating three-dimensional objects using computer software. Unlike traditional two-dimensional painting, 3D modeling allows you to create objects with depth and volume in virtual space. These 3D models can be used for a variety of applications such as games, animation, film, architectural design, and more.
Common 3D modeling software
Blender: An open source and powerful 3D modeling software for beginners and professionals alike.
Maya: Professional-grade software produced by Autodesk, widely used in the film and game industries.
3ds Max: Also an Autodesk product, often used for game development and architectural visualization.
ZBrush: focuses on digital engraving and the creation of high detail models.